Things we’ve built, in and around the studio. Some are finished tools, some are experiments we left running.
Travel itinerary planner made for collaboration between both humans and agents.
Published: 8/1/2026
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A family meal planner to help create healthier eating habits that's also AI-accessible.
Published: 7/30/2026
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A game for learning IATA airport codes — endless drills in both directions, with spaced repetition that brings back the ones you miss.
Published: 7/26/2026
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An interactive field model of how turkey vultures find the dead — carcass decay, a scent plume carried on the wind, and the follow-the-leader cascade that crowds a carcass.
Published: 7/25/2026
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Agent-native, lightweight web analytics. Cookieless by default, and cost scales with events rather than sites — an idle project costs nothing.
Published: 7/13/2026
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A 3D, browser-based trainer that teaches soccer's offside rule by letting you make the linesman's call yourself, stage by stage.
Published: 7/9/2026
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A tool for laying out and calculating measurements for picture frame mat board cutting.
Published: 5/19/2025
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A thingy you can use to time multiple iterations of something.
Published: 5/19/2025
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Advocacy campaign to improve visibility of cyclists in communities.
Published: Coming Soon
LinkA simple tool to make it easy to add bookmarklet code to your browser.
Published: 8/27/2024
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Visualization of BART ridership data for a collective visualization project.
Published: 2013
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Visualization of bike share usage data for the Hubway Data Visualization Challenge.
Published: 2012
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